Quote: "I really like your huds and all your special things, like new eye hud, fully interactive , and such. But we dont get any really level design to see of you. And the levels in Alpha Project Trailer, are pretty plain, and not actually "new". But i gues you are hard working on it, and keep it up.
PS: I do like your riggin though. And ofcourse your motion blur bloom and huds. All cool..."
Yeah, to be honest, that is what I suck most at. I've been collecting some really good ideas off people and I'll put them into practice when making the game. I'm just trying to get everything sorted first, like the storyline and the script (for the voice actors), and then I'll be able to invest my time in the level design.
If anyone has any tips on how to make my levels better, please dont hesitate to tell me, also, the same goes for any crits. If you dont like the levels I've done so far, please tell me what you dont like about them so I can correct it later on.