Fallen one: Lovin' 'em brother. they look great! I want to try and match the colors you've used to render the seas, to fix the new water segment texture included in the pack, so they match up as close as possible. ( To ensure a more uniform transition from ground to skybox at the horizon, or where the end of the map falls off).
General Jackson: No sweat, bro, I appreciate your concern about my feelings, but there is really no need. I don't take offense that easily.
Fallen one is nearly a 5 year veteran of the forums. He's been here long before I ever showed up. He simply wants to ensure that his work maintains a professional standing.
To be honest, I find it a bit flattering that he views my work to be good enough to want to contribute to my many projects.
Anyway, it's all good bro.
Starmind: Yep, that did the trick. Thanks for the heads up.
O.K. My friends, We're in the home stretch.
Things left to do:
1. Do a Pirate themed retexture of the "Thug".
I would encourage those who are good at texturing to "
Pirate UP "any of the existing characters you may own, to give you a larger variety of characters for your Pirate themed games.
2. Add two or three variations of the Red coat.
3. Add two or three more dead pirate Characters.
4. Add one or two crew member characters.
5. work out a few small issues with the weapons.
6. Add one or two color variations to the water segment.
I'll post more screens of my progress tomorrow. YO HO!

In the Universe, nothing ever stays the same.