Thanks KeithC, my comments have been constructive I hope, they are not to flame something for no reason, I genuinely want this product to be the best it can be, make it definitive and it stays that way for a long time, if not permanently, and as we have seen Butters has added to the pack and made it a whole lot better, adding features it didn't have, so yes he wanted to raise it to the next level, I always think if you have put the work in, it makes sense to just add the little bit more at the end and make it perfect.
The last of my suggestions I should imagine-
Having holes in the floor and ceiling would be great also, imagine a room full of mobsters, too many to shoot it out with, is there another way, yes a generator is on the next floor up, shoot the floor out and see the generator will plummet through the floor and hit the floor below and blow up. I remember playing Max Payne 1 and shooting some generator and having it blow a big hole in the floor killing who was under it below and allowing me jump down to the next level, it was pretty cool, would be great to be able to do it in fpsc, possibilities are endless with what you could do with being able to have floors with holes, imagine creeping along and then falling though the floor into a cellar full of zombies, too cool not to have, who wouldnt want to be able to have floors collapse.
Also when I said about having flat planes that would change when shot, image one on the ceiling, shoot the ceiling, cracks appear, puffs of smoke from the plaster (decal), and tiny bits of debris fall down, debris would just be small flat sheets with an alpha image tiny rock on it, but a few of them, would be a great effect.
Also we could add these sheets to items, say if we shoot glass, in fpsc it smashes and falls out, how about having it have a strength and cracking up first then smashing, well how about putting a plane in front of it, shoot it once, window isn't hit as the plane is, so its shot once , so cracks on the plane tool, shoot again cracks, shoot third time bullet passes through it and hits the glass and of course it shatters. Planes could have a strength, hit points etc, before bullet passes right through it when its destroyed, hitting what is behind it. Would be great for shooting up glass windows and having cracks all over them and then finally smashing. Could even have it on metal doors, steal the cannon and blow up the bosses big metal door, having big dents appear in it before it smashes, then enter his lair to the big showdown, endless possibilities with it.