***UPDATE***
Well, guess what? FtC is getting another overhaul, but this one is HUGE!! After playing some of Tom Clancy's Splinter Cell, it inspired me to redesign FtC's 'blueprints'. The game's story is as followed:
"In 1997, a new wave of terrorism came to power. These specialized soldiers are elitists in killing, spying, and leading. This new wave, named
GunCell is a sort of terrorist SWAT team. They even have 'SWAT' on the backs of their uniforms. The leader? Former Coloneol Travis White of the US Army. He wanted to command his own army. He got his wish when
GunCell came to power. The UEA (United Espionage Agency) sends over 350 spies per year to get the drop on
GunCell. Meanwhile, a Mr. Vincent Clarke, nicknamed "Eagle" due to his love of the national bird, the Bald Eagle, joins the UEA. A rookie, just out of college, decides to defend the USA for freedom and capitolism. Your first mission after training is to infiltrate a warehouse
GunCell is using as a bunker. The country is depending on you, Eagle. Lone wolf missions are difficult, but you can do it."
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I promise that this is the last story change for FtC. Any more, and you have to right to give me a flame-retartant suit and flame me. I thank Tom Clancy and his works for inspiration for this game, and I also thank FPSfree, FPS-Files, and Flashkit for models & media. Please rate x/10 on the story on your way out, thank you all.
~American Infantry
Failure to Cooperate
Coming to a PC near you.