Hey guys, update.
UPDATED LEVEL HIERARCHY
Level 1: 100% -redone, kept most of same locale and style. just a graphical update
Level 2: 10% -no inspiration, the first one was actually pretty good!
Level 3: 100% -Redone, now the sewer's underground storage and office facility
Level 4: 100% -Redone, now it's a subway
Level 5pt.1 : 100% -Redone, now it's much bigger and has way more enemies. performance is good.
Level 5pt.2 : 0% not started. inspiration will come to me
Level 6: 25% -Inspiration is gathered. I am changing the weapon hierarchy to allow for an awesome rooftop fight setpiece. hell, this whole GAME is a setpiece.
level percentage chart-
0-10=drawing, planning
10-20=has been committed to editor, but still can be scrapped or changed
20-40=in the thick of design
40-70=putting dynamics in, detail touch ups
70-80=enemies, NPCs being placed
90-100=fixing bugs
UPDATED ARSENAL:
P226- unlocked in level 1. unlimited ammo
MP5SSD5- Unlocked in level 2, mainly a close quarters/stealth weapon
M4A1- great all around rifle. unlocked in level 3.
AK47- Powerful rifle with lots of recoil, good for close and med range, fire slowly at long range. unlocked in level 4.
Grenades (yeah, you heard me)- totally own. explosive. unlocked in level 5. pt. 1
G18C- unlocked in level 5. pt. 2, a bullet hose. great with a knife.
Knife- unlocked in level 5 pt. 2, like some other weapons, good for close range, not exactly a sniper-knife.
G36C- perfect assault rifle for all ranges. truly epic weapon. unlocked towards the end of level 6.
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skype = isaacpreston. I want to talk to YOU