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AppGameKit Showcase / [WIP] Rush to Adventure

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Lucas Tiridath
8
Years of Service
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Joined: 28th Sep 2008
Location: Cambridge, UK
Posted: 16th Jan 2017 21:58
Hi Digital Awakening. I just realised that I have been following this thread for years, but I don't think I've ever actually posted anything. Anyhow I just wanted to say that I keep returning to this thread as a source of inspiration. I'm very impressed by the quality of game you seem to be developing, and even more impressed by your persistence over all these years. I sincerely hope the launch goes well and you gain the success you deserve from this. And of course, I look forward to giving it a try!
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 17th Jan 2017 09:37
Thanks Lucas
greenlig
13
Years of Service
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 20th Feb 2017 23:25
Echoing everything others are saying - so good to see the progress here DigAw. I come back to these forums mainly to see these updates

Can't wait to play the final version!

JigSpace
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 24th Feb 2017 07:33
Thanks greenlig

Haven't been able to touch the game for 2-3 weeks though. So much other stuff to deal with. But I hope to get a few hours in this weekend (and more in the coming weeks). The final boss needs some tweaking. Going to make some minor changes to the map. And I'm also going to play it through to make sure everything works. I am trying to get a playtest event going. Maybe get some local press to write about it. Some other things before the game is complete is multiple savefiles and boss animations.
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 12th Mar 2017 10:14
Oh what a horrible bug! I have noticed that my savefiles don't always load and that means that all your progress is lost. I don't even know where to start fixing this. And all I wanted to do was play it through and get everything ready for playtests.
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 12th Mar 2017 16:09
And now I can't seem to replicate it. So I don't know if I did something weird in code to delete my save file while I was fixing something else. I'll keep reloading my game while playing it through and we'll see. Man does it take a lot of time and effort to playtest the entire game.
PSY
User Offline
Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 14th Mar 2017 18:28
Yeah,

some bugs are damn hard to find
PSY LABS Games
Coders don't die, they just gosub without return
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 14th Mar 2017 20:13
And it keeps happening. But I don't know why. Seems like once every day it just doesn't feel like loading properly. And I don't know if it got something to do with me doing a cheat that screws up the save file. But then I shouldn't be able to reload the file (from backup) and keep playing.
PSY
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Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 16th Mar 2017 19:59
Isn't is possible to compare 2 save files which have the same game progress, one of them working and the other one not?
PSY LABS Games
Coders don't die, they just gosub without return
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 16th Mar 2017 20:03
Probably yes. The game's autosave feature do overwrite it though.

However, I should be able to detect when the load doesn't work and prevent the save.

That's probably an easier idea than making a log file. Thanks
PSY
User Offline
Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 17th Mar 2017 20:51
No problem mate
PSY LABS Games
Coders don't die, they just gosub without return
Digital Awakening
AGK Developer
14
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 24th Mar 2017 14:31
Ever since I added a line of code to have the game exit before trying to save an empty file, I haven't had any problems with loading my saves...

And now I found out that if you buy things in the wrong order you will not have enough gold to get all items. Have to fix that.
SpecTre
Developer
14
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 25th Mar 2017 13:49
Glad you managing to sort the issues, can't wait to try the final build
The Amiga and Amos were great!

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