Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Showcase / [WIP] Rush to Adventure

Author
Message
RickV
TGC Development Director
17
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 8th Sep 2017 14:04 Edited at: 9th Sep 2017 09:41
@Digital Awakening - just played the demo on Steam. It's a game with a great amount of balance in the game play and the style is very good. I think you might do well out of it on Steam.

Do you have a date for when it's launching?

Well done, I know you have spent a lot of time on the game. It's great to see you follow through and get it to a full release.
Development Director
TGC Team
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 8th Sep 2017 18:03
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 10th Sep 2017 11:38 Edited at: 10th Sep 2017 11:39
I have done Steam badges today. Level 1-5 + foil. They look better on a dark page.

What do you think?



Feels nice to do something like this for a change

Attachments

Login to view attachments
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 11th Sep 2017 10:41 Edited at: 11th Sep 2017 10:42
Supertino
User Offline
Joined: 22nd Jun 2017
Location: Behind you!
Posted: 11th Sep 2017 11:37 Edited at: 11th Sep 2017 11:38
Nice one , seems several AppGameKit games have lunched on steam this month, with any luck mine will go up next month (see no point releasing it any earlier). I am real eager to see if Steam is a viable platform or if 'good' games get drowned out bu the asset flips and trash that made green-light such a mess.

Now if only TGC added the ability to use Steam to it's fullest with achievement and such. /nudge /nudge
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 11th Sep 2017 12:09
Thanks Supertino

If you can you should hold on to your game for a while. You can get the store page up and ask people to add it to their wish list and send out review codes. But according to an article I read you should not release during sep-dec due to the amount of games releasing during this time.

Also, as you say a lot of crap is being released right now and perhaps Valve will find a solution to that.

Since I don't have a job right now I have to release it. For me it is also a foundation to stand on, something I can show to others.

I really wish AppGameKit had support for Steam Achievements. I had someone asking on Steam if they would be added before launch.
easter bunny
4
Years of Service
User Offline
Joined: 20th Nov 2012
Playing: Dota 2
Posted: 11th Sep 2017 12:37
Quote: "Rush to Adventure has now been released on Steam"


Bought it! Congrats on finally releasing it! Best of luck

My Games - Latest WIP - My Website: Immortal.Digital - FB - Twitter
130,000 installs with AppGameKit and counting
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
GarBenjamin
User Offline
Joined: 30th Nov 2016
Location: USA
Posted: 11th Sep 2017 16:46
Finally tried the demo last night and this is very well polished. Feels great and looks & sound great. I'll buy it and leave a review at some point in the next week. Great work and congrats on your 5 year journey! Has to feel awesome to finally have it on Steam.
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 11th Sep 2017 16:58 Edited at: 11th Sep 2017 16:59
Thank you so much GarBenjamin

I do need some reviews from people who have played the game and liked it. Will be working on promotion this week.
Scene Commander
Support Manager
9
Years of Service
User Offline
Joined: 3rd May 2008
Location:
Posted: 11th Sep 2017 17:20
Congrats on the launch and best of luck. You should do well.

SC
i7-4770s 3.10ghz (Passmark 9599) - Geforce GTX 650ti (Passmark 2708)
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
xGEKKOx
8
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 16th Sep 2017 10:34
Congratulation!!!!!
Finally i see it published!! Is it published on Apple Store too?
It will be a success!!
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 16th Sep 2017 12:10
Thanks Gekko

It's currently PC only and I am working on other platforms. I've been having trouble with Apples registration process and haven't had time and energy to get that sorted. Next platform will probably be MacOS.
Digital Awakening
AGK Developer
15
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 17th Sep 2017 19:47
Someone made a Youtube video of RTA. Considering pointing out that it's easier to not go through the cemetery this early

https://www.youtube.com/watch?v=P9YvO6eYUZU

Login to post a reply

Server time is: 2017-09-21 11:33:29
Your offset time is: 2017-09-21 11:33:29