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Work in Progress / Kalimee - WIP & Showcases

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Vues3d on Kalimee
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Joined: 12th May 2004
Location: NYON (SWITZERLAND)
Posted: 12th May 2004 11:59
Hi there!
I finally obtained my DBPro cd-rom... & Spent 2 days converting my old code from GC to DBPro.
I noticed that in this version of DBPro there are several bugs... & some commands doesn't react same GC... so it made me a LITTLE CRAZY:...

Before asking questions & putting problems I would like to show you the first result on DBPro of my game that would be a Puzzle Game & FPE (First Person Enigma)

The game will be availiable in 3 Languages (French, Italian & English) & the languages can be switched while playing too...

Here you can have a look to:

Welcome screen & selection board (I think this is not the final one)


Loading page... It will be different on each level (presume 99)


First Cinemetic picture - Each time you enter in a Puzzle level, a cinematic will introduce the player into the new enigma & shows some tips to solve the puzzle.


This is the first screen of the first level. To solve this level & pass on the Floor Enigma the player has to click on the 4 columns anticlockwise. The problem will be that player has only 3 tries & he don't know wich one is the first to click.

Another topic will be made for the questions...
Any comment will be appreciated!!!!

Guido
http://www.vues3d.com
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 12th May 2004 12:37
I like the first interface.
good luck keep it up


fall down seven times, stand up eight
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 13th May 2004 11:45
Here is a new screenshot, first model of a room using CSshop & light-mapping.



Guido
http://www.vues3d.com
Supremacy
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Posted: 14th May 2004 01:41 Edited at: 10th Oct 2004 05:18


Tapewormz
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Location: Winnipeg, Mantoba, Canada
Posted: 14th May 2004 02:40
Neat! I'm a fan of the myst series starting at riven...Myst itself was utterly boring for me, but the rest of the series was great. I like the puzzle adventure games.

Quote: " Timesoft - Your wife is death. How? NO idea.
But it is murder. REVENGE!!!!!!!!!"

Hands down the funniest synopsis for a game ever. All your base are belong to us!
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 25th May 2004 18:23
If you want to have a look on some screens I'm rendering for the cinematics... just click here:
http://www.vues3d.com/r1.htm
This is the first puzzles to solve!

Guido
http://www.vues3d.com
OSX Using Happy Dude
21
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Location: At home
Posted: 25th May 2004 18:25
In this case I do agree its in the wrong place - should be in the WIP area.

Quote: "stupid codign area"

Do try and spell my handle correctly - its Coding Area.


The place for wonderful plug-ins and things.
Keep your friends close, and your cats even closer.
Peter H
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Location: Witness Protection Program
Posted: 25th May 2004 18:26
@Mustra Joao- becuase he's actually done some work on his project


Formerly known as "DarkWing Duck"
that dude
20
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Location: USA
Posted: 26th May 2004 12:42
from that 3rd screen shot up there, i prezue that u used dbc, correct? just currious.

the left side of my head isn't bigger, the right side is just smaller
DMXtra
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Location: United States
Posted: 26th May 2004 12:53
Quote: "
Here is a new screenshot, first model of a room using CSshop & light-mapping.
"


You da man! Nice bro!

Dark Basic Pro - The Bedroom Coder's Language of choice for the 21st Century.
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 26th May 2004 13:26
TO create cinematics, I used Vue d'Esprit, for all the rest, I used DBPro

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 3rd Jun 2004 10:33
Here is a new screenshot of the second level...
At this point, player has to solve 16 different "enigmas"!



Guido
http://www.vues3d.com
that dude
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Location: USA
Posted: 4th Jun 2004 05:52
i forgot to mention in my previous post, looks great!

http://www.nuclearglory.com/?u=fearik = sweet as hell collision system. easy on that leather thing in your back pocket too.
the left side of my head isn't bigger, the right side is just smaller
Tomy
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Posted: 7th Jun 2004 11:24
wow looks great... Keep it up!

I once tried the demo of Vue d'esprit - i didn't think that there's actually anything useful in this software, but you prooved me wrong


GameVisions Softwares - http://www.gamevisions.cbj.net
Phaelax
DBPro Master
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Posted: 7th Jun 2004 13:37
This should be moved to WIP board!

"eureka" - Archimedes
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 7th Jun 2004 13:44
I know... i know
But it was my first post & my first come here... So... it's just a little mistake...
But I really don't think it may disturb anyone...
... Or maybe the moderator could move the post if he really want to because I don't know if I can & how to do...

Guido
http://www.vues3d.com
DarkBasic Pro Guy
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Location: Broomfield, Colorado
Posted: 7th Jun 2004 19:37
those are pretty neat i'd say this game will be a topseller for atleast one year it's better than my games

Marcus E. J. Johnson
Vues3d on Kalimee
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Posted: 10th Jun 2004 17:39
... just a try for my new signature!

Guido
http://www.vues3d.com
<img border="0" src="banniere/vues3d.gif" width="374" height="49">
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 10th Jun 2004 17:42
... same as before...



Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 22nd Jun 2004 13:31 Edited at: 14th Aug 2004 00:05
here are some screens of the first cinematics ready to be used into the game.
Level 3 will be a labyrinth... & I'm taking lot of fun to give it a hard play...
HERE IS A QUESTION: DO YOU THINK IT IS NECESSARY TO HAVE A MAP OR IS IT MORE INTERESTING TO MOVE INSIDE THE LABYRINTH USING EVIDENCES ???

LEVEL DONE
LEVEL DONE






Tomorrow... some new screens...

In the next 2 weeks I will also prepare a version that can be played until level 2... So, if you're interested, have a look to this topic in the next 2 weeks.

Guido
http://www.vues3d.com
Zenincanin 14
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Posted: 24th Jun 2004 15:17
Wow! Very good. What exactly is GC? Game Cube?

Drums are a great responsibility... They aren't just for playing around with.
Vues3d on Kalimee
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Posted: 25th Jun 2004 10:44

Na...
GC was GamesCreator (The basic version of DBPro)...

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 30th Jun 2004 22:23
So...
I made a huge progress into my 2d level of the game.
Created 2 new puzzles to solve using player hability.
In this case, a tile come down from the screen & the player has to press the respective key on the keyboard before the tile touches the bottom of the screen.

- First difficult is that the tile becomes transparent while scrolling on the screen
- Second difficulty is the speed of the display. After a certain number of tiles, speed is increased.
- There is 6 level of difficulty that will be used into the room...

here is a screenshot of the Enigma:



The next step will the creation of the new puzzle to solve.

Guido
http://www.vues3d.com
DarkBasic Pro Guy
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Joined: 4th Jun 2004
Location: Broomfield, Colorado
Posted: 1st Jul 2004 14:17
I still say your game is a topseller I can advertise for $1.00 on my website and I can also sell it for you about $1.00 if you want to except this offer email me at flogsochag@yahoo.com and you will have some special services for free if you want.

Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 1st Jul 2004 16:59
I can consider this... but i before have to finish it!
I hope that in the next few weeks I could pack a BetaTest for the fist levels...

Guido
http://www.vues3d.com
AtomR
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Location: Portugal
Posted: 2nd Jul 2004 00:32
That's gorgeous. Congrats Vues3D.

Take care
AtomR
DarkBasic Pro Guy
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Posted: 2nd Jul 2004 04:14 Edited at: 2nd Jul 2004 14:35
when finished email me at flogsochag@yahoo.com thanx

@everyone creating games that wants to sell them
all you aother people could also sell and advertise on my website for$1.00 too if you want to do that email me at flogsochag@yahoo.com thanx

Vues3d on Kalimee
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Posted: 7th Jul 2004 17:57 Edited at: 7th Jul 2004 19:22
So... here is a new screen taken from the level 2.



Here are some detailed description:

1st puzzle (Completed) - Screenshot aboove
2d puzzle (Completed) - Player has to use keyboard to solve this game
3d puzzle (Completed) - Player has to use keyboard to solve this game
4th puzzle (completed)- Player has to use keyboard to solve this game
5th puzzle (In progress)- Player has to use keyboard & Mouse to solve this game

Still programming the way the camera has to move between each block.
Find that the command "set camera to follow" works fine only when coordinates are far from the "cible"...
I've to find a way to obtain the same result also when camera is near the next point.

- Have to fix the fading effect on objects when they disappear.
- Have to create the player interface
- Animation on Enigma 5 have to be rendered again.
- Text writing for the 5 enigmas

There is now 12 musics mp3 availiable for the game & 5 are used for the firts 2 levels!!!

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 9th Jul 2004 18:16
- Beginning of the code for the Splash screen.
added cursor & movements for the options
Created a new welcome screen (New pic)

- Creating 9th enigma on level 2

- Beginning in the build of 3d level (part2)


Splash Screen


Modified the player interface

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 12th Jul 2004 16:40
New step: Creating level 3 room...



*** Still in progress ***

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 13th Jul 2004 17:20 Edited at: 13th Jul 2004 23:33
Added selectors for the main menu.
2 animated emerald rings...



Finished the function for the first time access
Finished the function for the choose of the language
Finished the function for the SAVE function
Finished the function for the LOAD function
Finished the Function for the Play function
Finished the function for the Windows mode function

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 15th Jul 2004 17:06 Edited at: 15th Jul 2004 17:14
Hi there!
Here is a little update for the screens.

2 new screens for the level 3...
Finishing modeling the level 3...





Created Enigma 6 on level 2
Created First step for the 3d level

Guido
http://www.vues3d.com
RougeCat
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Location: Xdrome
Posted: 15th Jul 2004 17:33
Hey ur games cool! I had this plan of making a 3D Puzzle game for a long time now. Ur a great inspiration. Nice level designs. Cool modelling. If this spur in maintained throughout ur games a sure SELLER!! Gud luck with the other levels as well.
Vues3d on Kalimee
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Posted: 9th Aug 2004 18:05
Hi there!!!
Here I'm I coming back from my vacations... So now, I will start again coding my game... & have full of new ideas...
3 days spent to Poitiers (where there is a "fun parc" dedicated to all the 3d world & where I've seen Impressing 3d movies (with LCD glasses for the most of them).. )

Have a nice day!!!!!

P.S.: In the next 2 weeks I will prepare the first levels Beta. Due to the large amount of media, I will let the beta availiable for a limited time only. So, if you are interested in Beta-testing the first 2-3 levels of Kalimee, please contact me by mail at: webmaster@vues3d.com. Once the setup pack availiable, i will send a mail to all the interested people.

Guido
http://www.vues3d.com
DcZee
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Posted: 10th Aug 2004 00:57
Very cool concept and nicely executed,... let us know when its ready,..
Vues3d on Kalimee
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Posted: 10th Aug 2004 17:00
Here some updated news from the work I've made the last night...

Splash Screen - Finished (Terminated the "Save" option)
Level3 model changed (added several structures)
Level1 fixed some "player info" bugs.
Fixed the Level's transitions

Still cannot be able to texture my matrix with a bitmap!!
Level2 Enigmas not completed
Level3 Beginning of the playing code

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 11th Aug 2004 19:41 Edited at: 13th Aug 2004 18:38
Little new update:

For those who wants to hear a sample of the music I'm preparing for the game, try this link:
http://www.vues3d.com/kalimee/dream_room_5.mp3
Quote: "The music is no more availiable!"


DON'T USE THIS MUSIC FOR YOUR PROGRAMS...

half of enigmas in level2 are finished!!

half of enigmas in level2 to be finished!!!

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 11th Aug 2004 21:35 Edited at: 11th Aug 2004 21:36
Here's a new screenshot of the level 2 with other Enigma's objects..



Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 12th Aug 2004 19:59


Here some other informations on the WIP:

Terminated enigmas for level2
Terminated "Score" screen & transition
Terminated Player introduction & explanation on level1
Terminated coding of Splash screen
Terminated objects on level2

Still searching for camera movements on path
Player interface still not complete

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Location: NYON (SWITZERLAND)
Posted: 13th Aug 2004 18:57
Hi there!
Today some new updates!
First of all, I posted the first video of the game (this is some screen captures of the game) just to give you an idea of the beginning of Kalimée.
You can find the movie - 3.2Mb [wmv] - clicking here:

http://www.vues3d.com/kalimee/kalimee.wmv

After that, here is a new picture of the level 3 that is not complete yet, but nearly done...



DIARY

Completed the construction of the 5 modules for the first enigma.
Completed the Main enigma
Level2, completed the first camera path. (You can see it looking at the movie)

Player interface... [It's a mess for the moment]
13 camera path for the level2
End of level L2
other 2 Enigmas for the level 3

Thanx for the comments!!!


Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 18th Aug 2004 17:24


DIARY

Spent most of the night preparing the player interface & created the first effect for the level 3 (a hole on the ground)

Beginning of the final release of the player interface.
all camera movements for the level 2 achieved.
Created effect for the player interface when loaded.
Modified the csm file for the level 3
Added introduction text on level 2
Added "First time" visitor text on level 2

.... to be continued...

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 19th Aug 2004 16:59
Worked part of the night on the player interface. I tried several colours & effects, but finally got something near what I was wondering.

So, I finally got the final release of the player interface "background"... remains me to finish the 37 buttons for the player "Stats".



50% player interface terminated
Random generator for level1
Creation of the scene new cinematic of the level 3.

Guido
http://www.vues3d.com
RougeCat
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Location: Xdrome
Posted: 19th Aug 2004 22:17
Hey cool work ur doin n thats a nice lil work log u got goin here. Keep up the work mate! Hey cant wait to beta test ur game. Gud luck!
Vues3d on Kalimee
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Posted: 20th Aug 2004 21:36
I finally get the result I expected for the level 1 & its matrix. I finally understood the way how to texture each tile of the matrix!!!!
I had read many tutorials, but none of them was explicitely created for "dummies" so, just yesterday i found a code on my pc & finally tried to understand... &... I got it.

60% of the player interface ready.
Terminated the definitive landscape for the level 1
Beginning of the model for the level 4
Created some textures to for Kalimee
Beginning of the script for the introduction to the game.

Guido
http://www.vues3d.com
Jonanin
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Posted: 25th Aug 2004 04:23
That is awesome.
the video is so cool. everything about it is cool

I would like to beta test test too if you dont mind.

"If the shoe fits, It must be your size"
"Never name a pig you are going to eat"
"It is easier to hide intelligance than it is to hide Stupidity"
Vues3d on Kalimee
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Posted: 25th Aug 2004 17:15
Hi there!!
Spent lot of time yesterday in the creation of a 2D interface for the enigmas in the level2. I received a new Screen & now I can work on a 21' instead of 15' ....



Created 2D interface for puzzles in level 2
Created the sprites for the score on level 2
Finished the function for the record of the camera movements.
75% Player interface terminated
Rendered, assembled & mounted the 1st cinematic that introduce the game. (10sec.)
Added the possibility to have the screen set on 3 different formats ( The main menu has to be mofified now..)

... to be continued ...

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 26th Aug 2004 17:30
Yep!!
Here's a little update... I've to say that each time I think the level is finally ready, I automaticly find something that needs improvements... so... here's the list of the things done yesterday...




Player Interface terminated!
Coded the Error routines for the level 2
Coded the "restart the level" for the level 2
Modified the .x model for level 2
Created 2 new textures for 2 objects in level 2
Terminated the Cinematic for the game introduction (with music & sounds)
Modified the code for the camera recorder.

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 31st Aug 2004 17:36
I worked on the movements of the objects & rules for the level 3.
Almost completed (needs some more detailed stuffs in the level) I just need to add 2 more enigmas & the level will be over... that means That I've to finish the splash screen & add 3 windows mode option & a demo could be build!!

Here you can have a look to a "little" movie of the level 3
http://www.vues3d.com/kalimee/kalimee_2.wmv

Finished objects AI
Finished camera movements
Created new pic for option menu
Modified level 3 & retextured part of it.

Guido
http://www.vues3d.com
Vues3d on Kalimee
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Posted: 3rd Sep 2004 17:19
So... here's some updates...
First of all, here's the first shot of the beginning in the level 4..


Created the definitive sprites for the player interface (score bars)
Retextured 5 objects on level 2 (adding lighting effects & light maps on difficult objects)
added sounds for internal playing in the level 2
Added second enigma on level 3
Added new music for level 2
First model for level 4
Beginning of the "credits" coding...

... to be continued ...



Guido
http://www.vues3d.com
RougeCat
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Posted: 3rd Sep 2004 17:27
Hey really nice video of level3. Cool work. Keep it up. When r u goin to release the BETA version?

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