So...
The 7th level is closed now.
The last touch on it was the addition of some sounds & special effects that are visible in the 2 pics below.
Answering to
Manticore Night, here's the answer:
Kalimée is a game where the player discovers a surrealistic world walking around the levels.
There is NOT a unique way to play, but severals.
1 - Solving at least ONE puzzle in the level (where each time a screen explains HOW to play to solving it). Naturally the puzzles are more difficults to solve when the level increases.
2 - Player can VISIT the level just looking around. In fact, the game is also a compilation of many artworks done especially for Kalimée by a various digital artists. I would like to achieve something between a game & a 3d art gallery (or music discovering).
In fact, other than the pictures, paintings, sculpts & so on, it will contain a large selection of Original musics also done from a various - & really GREAT - artists that was inspired by the world of Kalimee.
3 - The player will discover some "parchemins" where the story of Kalimée is revealed.
4 - Solving some 2d games that will give the possibility to complete the level & passing over it.
This is a really shorter way to explain it, but honestly, there is not a valid & explicit explanation for it because even me i'm unable to describe it... this is pure imagination & I create the levels "instinctively" without having a concrete idea & it's why I love to work on it.
For me, this is a way to explore MANY domains.
The thing I can say is thet the player will never be bored because each level is diametrically opposed to others & it will never find a level similar to another one.
The idea was to surpise the player on each level & never let the player boring.
So... hope this will answer a little... but as I've said before, the only way to understand what I'd like to say, is to playing it... & this will be really soon.