EDIT
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I have updated the site with more pics of the editor, click the sig pic to go there.
Also a alpha demo of the editor is up...will be updating it again soon however.
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DBAlex: Good to see ye here !
Quote: "The level editor looks sweet too!"
Tell ya what, have a little play...its still pretty limited but things are speeding up now as the ground work for the whole thing is done just adding features...heres what works:
Camera Control: Hold down shift to look around and use first and second mouse buttons to move (hold down control aswell to go faster)
Menu System: My totaly home coded system that uses text and images (not sprites !) to handle all the windows...phew i have learnt a bit making that
New Level: Will clear all of the objects except the terrain (i havnt had it clear that yet as i dont have a way of loading the new one in yet !)
Save and Load: Do work but are hidden...and not finished...the buttons wont work but there are keyboard shortcuts...but dont touch !
viewing all object types: Goto the place entity menu and check it out, im gradualy working through adding all the fiddly features...im currently working on Triggers so that wont make much sence at the moment...to be honest that will be the hardest part of the editor to use but the power is the reward
Static objects is done though, have a play !
Edit Entity...you can move, scale, rotate and delete entities (wait maybe not triggers, you cant delete them yet..i'll go do that in a min)
Yeah well thats a brief overview...its gonna make life so easy when this is done !
Ok heres the Demo...its in .rar format as this halfed the size of the file !
http://www.eckhart.da.ru/baggers/Files/Demos/JazzLevelEditorWIP.rar
Hope it's not too buggy or hard to use.
Id love some feedback on it.
Thanks people !
YAY ! Particle saving and loading are now working !
Have a piccy to celebrate. (i havnt updated the download yet though.)
<EDIT>
Thats right folks, more progress... check out the view!