Weapon Creator[center]
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This is the official thread of Weapon Creator.
Important Information:
hi.
Frequently Asked Questions:
1.) What is Weapon Creator?
It's a program that allows you to easily import your custom weapons in to FPSC.
2.) Will it be free?
No.
3.) How much will it cost?
About $15.00 USD.
4.) Why would I buy this?
Well, would you rather spend an hour, tweaking all the values in the Gunspec, or spend 5 minutes or less in Weapon Creator?
5.) Can you position the gun in 3D?
Yes.
6.) Can you rotate and scale the gun?
Not yet. Possibly.
7.) Will there be a free trial?
Possibly.
8.) Will I have to pay Royalty fees?
Only if you think I'm a king. LOL . No, you will not have to pay Royalty fees.
9.) Can I use Weapon Creator weapons in commercial games?
Yes.
10.) Why don't you give it out free?
Quote: "See, the reasoning behind all my licenseing choices, is that I'm a poor kid to! LOL. No, really, I need cash so I can get a laptop, make cool games, program a FPSC killer . oooops... "
Implemented Feature List:
Custom MuzzleFlash and sounds.
3D Hud and MuzzleFlash positioner.
Ammo settings, such as clip size, clip amount per entity, and ammo model
Import your own weapon models with one click!
Custom Crosshairs
Planned Feature List:
Custom Bullet Shells and Smoke.
3D bullets or Flak. (I.E. Grenade, Bazzoka Shell, ect.)
VWep.x Scaling AND Rotation.
Weapon Creator workflow:
1.) Make model, animate, export.
2.) Open Weapon Creator.
3.) Pick theme, type name, set FPSC dir, click next.
4.) Set all media, click next.
5.) Scale & position hud.x model, scale VWep.x model, position MuzzleFlash.
6.) Pick MuzzleFlash and Ejected Bullet Shell, or pick custom ones.
7.) Set MuzzleFlash Size.
8.) Wait 1 second or so.
9.) Read "Published".
10.) Go mess with you weapon in FPSC!
For more information, visit the site,
http://wc.out-lawz.com
To Do list:
Work on "Update Images" in Preview
Weapon Creator EA for sale soon!