WOW. I don't come here for 2 days and THIS is what happens?? Well done guys. Some of the other mods are wanting the post-comp to be locked again.
Quote: "[mod edit] I don't like to step on other moderator's toes and remove something they didn't, but this is not appropriate for these forums[/mod edit]"
No no, go for it! I would have felt like I was being too strict removing that image even though I thought it shouldn't be here, so it's nice to know other mods agree.
Quote: "Case in point, I myself still do not know why I was banned a couple years ago. I am definitely not requesting to know why, since that is very irrelevant now two years later."
The notes for that ban are very non-descriptive, so I couldn't tell you what the reason was if I wanted to
Quote: "To my mind this is the target, though I`m happy if something outside of this boundary is posted so long as its hidden with code tag/link without offending material, with a warning of course and not something the AUP defines as unacceptable(as outlined by Seppuku). The last thing I need is for there to be a minor present when all I`m doing is coding and reading the forum and when I open a page the first thing the minor sees is material that is not appropriate. So mature points of any nature really need to not be visible, I picked up Easy Amos when I was 11 years old, my best friend picked up basic for C64 when he was 7, another friend learned to code on the Sam Coupe at a similar age, so I think its safe to say that these days its reasonable to assume some children may well be viewing this site at a very early age. If I was a parent to one of these children I certainly would take a look at this site prior to allowing them to view it on their own, its common sense to do so and I suspect there is every chance that the time of viewing might make me think this is a suitable site while at other times I might have seen inappropriate content, after all one can not expect moderators to be available all the time, plus there is also the case of the length of time it would take moderators to make decisions especially when the site is busy. Neither can a parent view every single thread and post to preview the site, there are too many for that to be feasible. Its a tough call really, I have made reports in the past and its been days before content has been removed so now I`m stuck with ensuring I`m alone when viewing here and I don`t like this fact one bit. To my mind EVERYONE who posts here should take the time to check and double check their posts, also its my opinion that if you want to post mature content then you should post it on a mature site, if your unsure if something you wish to post is mature then assume the latter. I have noticed in a lot of cases the intent is to be funny, I like comedy as much as anybody else, for example Frankie Boyle is one of my favourites, but I don`t see humour as an excuse to post borderline content, Tickld is a good site to post this sort of stuff, not here."
+3000
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In other news, my Samsung 840 Evo 250GB SSD will be arriving today! Hooray! Having finally bought BF4 I'll be able to load the maps in <5 minutes!
Also, my Unity physics-based sandbox game (yes, another, but this one is a bit different) is coming along very quickly. Today I'll be writing the input manager code to give GUI windows levels of priority to a key. So say you have two GUI windows open on top of each other and they both have code that closes them when you press Escape. Normally, they'd both close, which is really annoying when you just want to close one. I can't just have a bool which marks whether Input.GetKeyDown has been used this frame because the order in which Update() is called is arbitrary. So, I'll make each window "register" its own function with the manager, and then when the key is pressed, the function with the highest priority will be called. This will work if I can work out how to pass functions into functions in Unity