Quote: "The aim is to release it at the end of March."
Well, I guess that is a whole lot better than April 1st.
Quote: "Here's an image of the store."
That looks fantastic!
I noticed some of the items inform you when you already have them. (purchased)
Is that based soley on the purchases made in the store, or can it detect the ones we already from our model packs?
If not, then maybe you could add a checkbox for the packs that we could tick for the ones we already have.
Then it could mark all the items in the ticked packs as purchased when we install it.
I mean its not like there will ever be a pack #19 now with this thing, so the tick form being static (just old packs) would be ok.
Just a thought.
I look forward to this very much, and I'm sure a lot of our questions will be answered as soon as we get our hands on it.
I see now that you used the email as an identifier, so maybe you already have it tied into our order history.
Quote: "TGC are looking to partner with artist who can generate high quality 3D models for the store. So an ability to create low poly objects with great textures is what we're looking for."
Cool, looks like I got CS2 just in time. (I've been needing it forever)
I know you said it's a 50/50 split, but who sets the price?
Quote: "What about segments/prefabs, will those be integrated into the store after some time?"
"To start with it will be 3D models. We have plans to expand it to other game media when we know it's all working fine."...RickV's 2nd post. (see above)
Quote: "I like the idea/concept, but i think if you guys dont publish this fine addition with NEW material in it, then its a waste."
That is the point of the whole system.
To attract more developers and bring more new media to the community.
This system not only brings us the models faster by not having to wait for a pack to be completed, but also allows us to 'build our own' pack by choosing what we get for the amount we want to pay.
This modular approach is better for the consumer and the developers.
It's genius, and will fill the last thing lacking in this community, which is an abundance of high quality media.
Don't get me wrong, the stock stuff is great (love your work Simon) as well as the packs offered in the past (love your stuff too Bond).
I'm just saying that so far we have depended on just a handful of content developers for our FPSC media, and now this will bring in more great talent.
I can see from the pic who the beta testers are. (I don't think I have any of Strelok's work yet, do I? I'll have to get some when this thing is released
)
Quote: "We are also working on ways to expand the user base significantly to increase the potential market for this. We also plan to make Game Creator Store work for FPSCX10, DBPro, GDK and other game creation tools."
See, more exposure for the devlopers makes this hard for them to turn away from rather than participate.
Just when I think TGC has hit a high point with X10 and all the updates to v1, then they amaze me once again with this "Game Creator Store".
My only question now is; how do you plan on outdoing yourself next Rick?