Quote: "The only thing about it that's not pure awesome is that they're kinda strong, in the sense that they look fully black"
HUGE update for this shader, it now supports TRANSPARENCY, independent of the character! Of course I will expose a transparency slider in Dark Shader for editing.
Watch here: http://www.youtube.com/watch?v=s5a9Q0c5RHA
This is a huge visual improvement, now it's much more suitable for outdoor scenes and brightly lit areas as well!
Quote: "Is it similar to modulated shadows then?"
From what I read it sounds similar - although I'm not pulling any light info from FPSC (yet). Just straight down. Again, it requires nothing on the part of the user, just assign the shader to any character, tweak to your liking in Dark Shader, and you have nice transparent projected shadows.
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"bond1 - You see this name, you think dirty."
