Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / [LOCKED] Kola (WIP)

Author
Message
Duplex
User Banned
Posted: 22nd Feb 2008 16:43
yeah

Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 22nd Feb 2008 21:17
So that'll be either $28.00, or $12.00. Good deal. If I ever do get to order MP1 and MP 9-10, then I'll be sure to fire off an email to TGC saying thanks.

Kola
A game set during the second Cold War
Coming Q3 2009
Slayer_2
18
Years of Service
User Offline
Joined: 18th Sep 2006
Location: Anywhere I feel like
Posted: 24th Feb 2008 00:25
Re-aim that email to Errant AI...

[img][/img]
Go to Elite OPS Terrorstike in the Showcase.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 00:54
...so, the 20% off deal is still going on? Cool.

Kola
A game set during the second Cold War
Coming Q3 2009
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 01:27
Update:
I've still haven't gotten my hands on MP1 and MP 9-10. Hopefully there may be some money in my bank account that can be of use (it's my bank account, my money; I wonder why I cannot take a measely $50 from my college funds...).

Here is a WIP shot of a derelict building in progress. It may or may not be the first level; you decide.

Kola
A game set during the second Cold War
Coming Q3 2009

Attachments

Login to view attachments
bobert
17
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 24th Feb 2008 01:28
meh who needs yale? you can always go to the old barn next door

in the immortal words of cheeshead you are a forum ruiner guy!
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 01:29
...

I don't know why I'm being so hesitant here, but...I classify your post as spam. Comments on the screen?

Kola
A game set during the second Cold War
Coming Q3 2009
bobert
17
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 24th Feb 2008 02:06
it was just a joke but ya nice screen!

in the immortal words of cheeshead you are a forum ruiner guy!
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 03:16
Thank you, bobert.

I havea rough draft of the story, told by SF soldier Vincent Marbourough:
"November 17, 2015: I was sent on a mission to the town of Kola to hack into a server containing information on the second Cold War, World War 3. A few days later, I was wounded in Operation Lights Out. After being patched up by our medic, I flown back to the US. On my arrival, a CIA agent, a Robert A. Jasper, informed me of over 200 agents over in the town of Kola were brutally murdered. He said that I was to find out about the nuclear missles the Russians are currently loading to fly them into the White House, Capitol Hill, and the American Embassy in Moscow. He said that the Spetsnaz are currently assisting the Al-Qaeda's Russian mercenaries in setting up the bombs, in exchange for money and power over the entire peninsula. I am to discover the nukes, disarm them, and save the world from blowing into WWIII. But, intel gathered from Operation White Noise reveals that a suitcase bomb, codenamed Virus #911 (a reference to the horrific event on 9/11) is already planted near Washington, DC, and that if the nukes are disabled, then the bomb will be detonated. V911 and the Russians' operations must be stopped before numerous American diplomats and the government is extinct.
November 28, 2015: Thanksgiving Day. Midnight, I was flown from helicopter into Kola. My objective is to find the server I was to hack into eleven days ago, and destroy it. Then reach the helicopter for extraction. Readying my CQBR, I gambled that this solo war is gonna be a lot harder than I thought..."

Well, what do you think? Took me around 30-45 minutes to compose this. People have always told me that I should become a writer; for me, game designing's more like it.

Kola
A game set during the second Cold War
Coming Q3 2009
ASTECH
17
Years of Service
User Offline
Joined: 18th Jul 2007
Location:
Posted: 24th Feb 2008 06:24
The screenshots look nice. If I was you, I would go with this game. Just don't go crazy and change it all. Also, just use the weapons you have. You can make great maps AI, so stick with it.

Astek


Make the move to indiegamedev.net today! We're the fairest around!
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 15:04
Thank you, ASTEK.

It wouldn't make much sense seeing a Russian carrying around a G3 when an AK would be more suitable. I'm saving up my money for those model packs I want.

Kola
A game set during the second Cold War
Coming Q3 2009
Juzi
18
Years of Service
User Offline
Joined: 8th Mar 2007
Location: Finland
Posted: 25th Feb 2008 14:55
Now this looks actually good. Nice lighting. Is that floor texture custom?

http://koti.mbnet.fi/teora/intersoft/
the green cheese
17
Years of Service
User Offline
Joined: 25th Feb 2008
Location:
Posted: 25th Feb 2008 18:37
lol
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 25th Feb 2008 22:05
Quote: "Is that floor texture custom?"

No, it's from MP2, Rotting Tenement.

Quote: "lol"

I know you're new, and pardon my French, but what the hell?!

Kola
A game set during the second Cold War
Coming Q3 2009
AaronG
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 25th Feb 2008 22:09
Hello AI,

You've probably become familiar with me and criticizing your game(s).

But, I have to admit, you've won me over. This game looks great! The lighting is also fantastic, but the level design itself looks good.

Do you have AIM or an e-mail?
If so, send them to [email protected], because I've got some spare time on my hands and am willing to help with trailers, or other things, even some models.

-AaronG


8800 640mb GTS, 4gb RAM, 500gb HDD, Vista Home Premium, 3 Dual Panel Casing Fans
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 25th Feb 2008 22:17
@ AaaronG: Yes, I have an email. But if you're too lazy to press the email button (), here it is: [email protected]

I do not have FRAPS, but may you make a "logo" of sorts (like what you did for FtC some years ago) that says Kola in a white-ish color on a grey background, and the background has a picture of a CQBR on it? Thanks.

Kola
A game set during the second Cold War
Coming Q3 2009
Inspire
18
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 25th Feb 2008 23:40
Looks better than FtC.

Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 25th Feb 2008 23:50
Well, thank you. I guess I'm getting a bit more pride and respect now, hehe.

Kola
A game set during the second Cold War
Coming Q3 2009
Slayer222
18
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 26th Feb 2008 01:42
I'm still not getting my hopes up.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
PresFox
19
Years of Service
User Offline
Joined: 28th Aug 2005
Location:
Posted: 26th Feb 2008 07:07
just for clarity, russians are going to fire a NUCLEAR missile on the american embassy in moscow?

doesnt seem kinda smart does it?

Microsoft isnt evil, they just make really crappy operating systems -- Linus torvalds
Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 26th Feb 2008 08:06
Well now, the story sounds quite alright and the most recent screen looks good. The only thing I'd like to point out is that industrial barrels in an abandoned apartment-ish environment doesn't make much sense. Unless those who lived there have a fetish for oil or something...

Anyhow, hope you'll stick with this now. Good luck.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 26th Feb 2008 15:13 Edited at: 26th Feb 2008 15:18
Quote: "have a fetish for oil or something..."

Yeah, the mercs have some dstructable barrels in the old building. Why, I don't know.

Quote: "doesnt seem kinda smart does it?"

Well, the terorists are also planning to destroy Moscow, which is the capitol of Russia.

EDIT: Thanks to Mr. AaronG, Kola has a banner of sorts; it is attatched. Made by AaronG, once again, thanks.
~AI

Kola
A game set during the second Cold War
Coming Q3 2009

Attachments

Login to view attachments
Butter fingers
19
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 26th Feb 2008 18:45 Edited at: 26th Feb 2008 18:46
Quote: "I havea rough draft of the story, told by SF soldier Vincent Marbourough:
"November 17, 2015: I was sent on a mission to the town of Kola to hack into a server containing information on the second Cold War, World War 3. A few days later, I was wounded in Operation Lights Out. After being patched up by our medic, I flown back to the US. On my arrival, a CIA agent, a Robert A. Jasper, informed me of over 200 agents over in the town of Kola were brutally murdered. He said that I was to find out about the nuclear missles the Russians are currently loading to fly them into the White House, Capitol Hill, and the American Embassy in Moscow. He said that the Spetsnaz are currently assisting the Al-Qaeda's Russian mercenaries in setting up the bombs, in exchange for money and power over the entire peninsula. I am to discover the nukes, disarm them, and save the world from blowing into WWIII. But, intel gathered from Operation White Noise reveals that a suitcase bomb, codenamed Virus #911 (a reference to the horrific event on 9/11) is already planted near Washington, DC, and that if the nukes are disabled, then the bomb will be detonated. V911 and the Russians' operations must be stopped before numerous American diplomats and the government is extinct.
November 28, 2015: Thanksgiving Day. Midnight, I was flown from helicopter into Kola. My objective is to find the server I was to hack into eleven days ago, and destroy it. Then reach the helicopter for extraction. Readying my CQBR, I gambled that this solo war is gonna be a lot harder than I thought...""


That's pretty cool, I might provide some crit though. feel free to tell me to get lost.
Quote: "
Cold War, World War 3"

The point of the Cold War is that no weapons were fire and no soldiers deployed. The cold war was over America and Russias ability to go to war, not actual fighting. I think that classing the Cold War and a potential WW3 in the same sentence is a bit iffy.

Quote: "Robert A. Jasper, informed me of over 200 agents over in the town of Kola were brutally murdered"


Robert A. Jasper informed me that over 200 agents were brutally massacred in the town of Kola. (just re-worded)

Quote: "He said that I was to find out about the nuclear missles the Russians are currently loading to fly them into the White House, Capitol Hill, and the American Embassy in Moscow."

It would be remarkably stupid for the Russians to fly a nuke into a building in their own capital city. As you may have seen on the news recently, the russians don't need nukes to make things very difficult for foriegn diplomats in their country.

Quote: "He said that the Spetsnaz are currently assisting the Al-Qaeda's Russian mercenaries in setting up the bombs, in exchange for money and power over the entire peninsula"

It's unclear about who is giving who power here, are the russians getting power from the terrorists? and why are the (governement funded) spetznaz assisting a global deplorable terrorist organisation?

It's an ok story, but I think that some of the core elements are a little unlikely. I notice that you're focussing on the idea of a Second Cold War. Meaning that your player will be some kind of espinage agent, as opposed to rambo.

Perhaps if you want a contemporary subject matter you would be better off setting the game in Iran, as opposed to Russia. Lets be honest, although the Russian Political system is a bit of a mess, and there's a fair amount of corruption going on, they are in no position to go starting a Nuclear war with the states. If you do want to do Russia, then why not leave Nukes out of it (they're getting pretty cliche). You could base it around Putin's political exiles - people who have bad mouthed the Prime in Russia, and ended up black listed. Perhaps one is an american citizen who has been kidnapped back to russia to pay for his statements, and you have to track him down?

If you really are determined to do the Nuke thing, something controvertial and contemporary would be Iran. They are one of the global nuclear powers, although they never admitted to the world community that they had WMDs until last year (pretty shocking).

The US's recent forays into iraq have been seen by some as a proxy war. A way to provoke Iran into military action that would sanction US retaliation against them, (and therefore remove Iran's nuclear capabilities). I know, I know, I'm farting on. But the whole Nukes and Russians story has been done to death. I'd be happy if I never had to M16 another Russian terrorist in the head. Maybe something new?

(sorry about the sketchy spelling, I spilled coffee on my keyboard and it's dying....slowly.)

Accoun
19
Years of Service
User Offline
Joined: 9th Jan 2006
Location: The other end of the galaxy...
Posted: 26th Feb 2008 20:18
Quote: "Robert A. Jasper informed me that over 200 agents were brutally massacred in the town of Kola. (just re-worded)"

Well, try to massacre someone without brutallity... ;-P

OK, I would make him saying sth. like this:
"Robert A. Jasper informed me that over 200 agents were massacred in the town of Kola. He also showed me their photos... Speaking shortly - not a think I want to see again..."

Make games, not war.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 26th Feb 2008 21:15
@ butters: I don't think you've ever posted in my threads before, this is an over.
I'll leave the nukes out, but the main character is still an espionage CIA agent. The whole terrorism thing, maybe instead of Spetsnaz, then I could use Russian mercenaries.

@ Accoun: "Well, try to massacre someone without brutallity..."
That'd leave out the whole massacre part, woudn't it?

Thanks again for the comments. I'll be working on a WIP of the US Embassy level (note that the last few levels of Splinter Cell are in my mind) and don't go telling UbiSoft that I "copied" their Chinese Embassy level, LOL. Expect screens soon! I've an idea: why not do an abattoir, a slaughterhouse?! That'd be awesome; AKs and grenades flying everywhere! Nah, that's for another day. I still need money to get my hands on the model packs I need, UGH!

Kola
A game set during the second Cold War
Coming Q3 2009
Pride
17
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 27th Feb 2008 21:57 Edited at: 27th Feb 2008 22:03
From the...one screeny, it looks good. It looks like a level that isn't as blocky as the others I've seen.

Oh, and I couldn't help it:
Quote: "why didn't TGC put 9-10 together?"

They did, you can get a value-pack for...$33 usd I think... That's what I did.

EDIT:
And yes, I agree with butters, Russia and Nukes are dying concepts. I can't offer much more advice than try to avoid Russia and Nukes. Sorry to be a tad useless, I prefer game concepts happening in the US; urban themes.

The FPSC Chat boards, my new-found home!

In memory of my bud, Shim Kangrey, who was too stupid to check his resources.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 27th Feb 2008 22:29
Quote: "They did, you can get a value-pack for...$33 usd I think..."

How? And is it still available?

Kola
A game set during the second Cold War
Coming Q3 2009
Slayer222
18
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 27th Feb 2008 22:57
Quote: "can"
: Present tense.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 27th Feb 2008 23:13
Okay...

But where can I find it?

Kola
A game set during the second Cold War
Coming Q3 2009
Slayer222
18
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 27th Feb 2008 23:53
um buy either MP 9 or 10 and in the process it should offer the deal somewhere.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 28th Feb 2008 21:29 Edited at: 28th Feb 2008 21:34
Alrighty then, thanks.

Sometime in March, I may be getting the model packs I need to make Kola. Until then, Kola's production will be stopped (if I ever make a cool-looking level, I'll post a screen or two). Sorry, but that's the way the cookie crumbles. Delays happen with a lot of games; trust me, people get mad. No, not at me!!
~AI

EDIT: Seeing if my new sig works...
~AI

bobert
17
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 28th Feb 2008 21:41
LOL!!!!! another game dropped by AI.

in the immortal words of cheeshead you are a forum ruiner guy!
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 28th Feb 2008 21:47
It is definetly not dropped, not at all. I'm just putting it on hold for, at the least, two to three weeks.

Slayer222
18
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 29th Feb 2008 02:45
Uh-hu, rriiiigggghhht.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 29th Feb 2008 03:13
I'm serious; how can I start a game when I don't have the right weapons/characters yet? Simple; you make a new thread and get people excited. Then you get sued because you didn't start the game. Don't sue me, I know lawyer kwon do.

I'll start Kola when I have the necessary stuff, until then...we wait.

Inspire
18
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 29th Feb 2008 03:31
Dude...you start like a gajillion threads for your games...

Lame.

Slayer222
18
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 29th Feb 2008 07:07
Quote: "I'm serious; how can I start a game when I don't have the right weapons/characters yet? Simple; you make a new thread and get people excited. Then you get sued because you didn't start the game. Don't sue me, I know lawyer kwon do.

I'll start Kola when I have the necessary stuff, until then...we wait."
For EOT, I "need" MP 9, Lemur V2, a crap-load of levels and media. Get working on the levels now, use placeholders, make static entities and segments only, anything! We kinda did the same thing as you and our levels have been so far between most of them are useless now as they don't match the storyline. believe me, you want to get to work ASAP no matter what you have, there'll always be something more you want.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Butt monkey
18
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Scotland
Posted: 29th Feb 2008 12:17
Weapons and characters just make games look pretty. The problem here is they are your primary concern and design is not. Everyone has seen the weapons and enemies before. What's the big deal?

You can easily put other characters in levels as place holders... You don't get new entities or segments (I think 2 or 3 perhaps in mp1, but not great.) in the model packs. So how is that stopping you?


Spartans! Ready your breakfast and eat hearty... For tonight, we dine in Hell!
bobert
17
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 29th Feb 2008 13:00
yeah, im 110% sure crytech did not create every model for crysis before they even stared the game. they used place holders.

in the immortal words of cheeshead you are a forum ruiner guy!
Slayer222
18
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 29th Feb 2008 16:47
Comparing this to crysis now are we

Quote: "Weapons and characters just make games look pretty. The problem here is they are your primary concern and design is not. Everyone has seen the weapons and enemies before. What's the big deal?

You can easily put other characters in levels as place holders... You don't get new entities or segments (I think 2 or 3 perhaps in mp1, but not great.) in the model packs. So how is that stopping you?"
This is exactly what I mean!

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
AaronG
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 29th Feb 2008 19:16
Actually, Crytek probably did, because they could've used old models from FarCry.

When the designer does concept art, the modellers immediatly work on various items and gadgets to complete that scene in a multi billion polygon render, which could be used in cut scenes, and the items are later scaled down and put in game.


8800 640mb GTS, 4gb RAM, 500gb HDD, Vista Home Premium, 3 Dual Panel Casing Fans
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 29th Feb 2008 19:50
This may be a bit too sci-fi......

How about something like this to solve the nuke thing:

"The Russian borders closed on the 15th March last year, all communications and messages to the country went cold, without reply...

Diplomats wouldn't return, satellites attempting to find out what was going on would fall of the map. The CIA are driven mad, and with the UN's consent, a war of attrition is unleashed upon Russia....

While the United West army pounds the boundary defences of Russia, a small team of CIA special operatives are sent in to uncover the meaning of the first and only message to come from Russia for all that time:
(You can change this to suit if you like.....)
"We have created a great weapon that will pound your puny armies into oblivion, surrender and retreat at once, or we will unleash it upon your countries...."

With 24 hours left to make their choice, the Americans decide that the best thing to do would be to continue the assault, but with 24 hours left and an unknown weapon to be discovered......time is running out.

(note: I guess the "weapon" could be a fusion bomb, similar to a nuke except it would be waaayy more powerful, the kinda burn whole countries into glass sort of weapon).....

bobert
17
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 29th Feb 2008 19:57
Quote: "Actually, Crytek probably did, because they could've used old models from FarCry."
crysis does not use the same models as farcry, therefor the farcry models wouldve been place holders. like the stock fpsc media.

in the immortal words of cheeshead you are a forum ruiner guy!
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 29th Feb 2008 20:59
I've had that placeholders idea in my head since Kola was a wee little worm wiggling into my brain. I forget some things easily.

Coffee grunt, great story! I've never heard of a fusion bomb; weird. Satellites rotating the Earth, looking for a lost group of soldiers, good, good. How about the mercs destroy the sattellite, and infiltrate the CIA HQ to wipe out their fingerprint and written files? Then they kipnap the player (agent Vincent Marbourough) and he has to break out of his PoW condition the next level? You're right; design comes first, pretty things last. See? I'm finally listening to you! One of the levels is a nuclear reactor, and you have to find the fusion bomb (by the way, what should the bomb's name be?). The first level in Splinter Cell and Kola's first level will be somewhat alike (aside from the whole better AI, lighting, and 3rd person stealth action thing, of course).

Inspire
18
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 29th Feb 2008 22:22
Fusion is the opposite of fission.

A fission bomb is where they split the atom.

The communication needs to sound more cryptic...and I doubt the Russians would use the words "puny" or "oblivion".

Nuclear reactor = overused.



Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 29th Feb 2008 23:21
How about a fusion reactor?

And what words would the mercs use instead, then?

Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 29th Feb 2008 23:56
New screen, still WIPs. This one's in a bland warehouse...

I know it is almost empty, I had no idea what to put in it. Anyways, it's attatched.

Attachments

Login to view attachments
A13X
17
Years of Service
User Offline
Joined: 21st Dec 2007
Location: Sydney NSW
Posted: 1st Mar 2008 02:14
Mate your screenie looks a bit disorganised. No offense or anything but it doens't really look like a proper room.

Its often a good idea ot have a level drawn out on paper, even if its only rough before you start. Get some light maps in there aswell. Lastly, the big crate the the corner isn't working, kill it now.

Making a decent game takes quite a while, even with FPSC, hope you finish this one

Good luck AI


-Alex
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 1st Mar 2008 03:49
Quote: "Its often a good idea ot have a level drawn out on paper, even if its only rough before you start."

It's hard for me to pinpoint where everything goes sometimes, but I'll do that.

Quote: "even with FPSC"

Obviously, it takes about 6 months to 1+ years to make a decent game with FPSC. I'm planning on working on this until August 2009/January 2010. It may take that long.

Quote: "a bit disorganised"

I'm always sorta messy, .
~AI

Inspire
18
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 1st Mar 2008 04:54
I don't think it takes that long.

If I sat down and worked on Gone all the time instead of other projects, it'd be done by May.

Login to post a reply

Server time is: 2025-05-16 11:29:34
Your offset time is: 2025-05-16 11:29:34