Quote: "I really enjoyed fear so I definatley wanted to put some things from fear in there."
Yeah, it was a great game, although I got it for Xbox 360 with the new extension pack (I think it was Perseus Mandate) and it killed my first Xbox 360 but it din't stop me from plying it xD. I also have a little review since I played it yesterday
(And I couldn't go to school today since I'm ill lol):
Level Design:
It was alright, a few put-downs in some places though. The lighting seemed in place., but I think you could do with a different light entity "/. There were varying layers (height levels) and a few extra views.
Rating: 7.5/10
Sound:
The voice acting was good, some voice parts were not great, but it didn't wreck the overall impression. Some parts I had to listen to twice to understand, and some were easy to understand. The stinger part scared the crap out of me even when I knew it was coming (I was in my dark bedroom with the volume on highest lmao).
Rating: 9/10
Media:
There were a few pieces of stock media which didn't exactly fit in with the game. The custom media though, especially the G36C (ftw
), was fantastic.
Rating: 8/10
Scripting:
By the looks of it in-game, there were a lot of scripts going on, and I saw how Project Blue helped carried it over. Some events seemed very cleverly scripted and the voice events were good too.
Rating: 9/10
Interface elements (HUD, Player sounds etc.):
The HUD was spot-on brilliant, and the action HUDs looked very F.E.A.R.-ish (as I said before). The sound were stock-FPSC so it wasn't so exciting.
Rating: 8/10
Bugs:
I know this was common, but I kept falling through the scenery with motion blur ON. A few other glitches were where when you set the script to hide the weapon, I could switch back to it, and if I aimed and zoomed back out, the gun freeze until I could move again. On the windows and projection decals (like the metal hit decal or shadows), a strange blob seemed to grow on the item
.
Rating (Based on how many bugs there are, lower is worse): 4/10
Overall Score: 7.5/10 - An enjoyable game sure to get better.
I've got a few questions to ask if it's ok:
-With the stinger event, is the command you used, to have the player in the view, in stock FPSC/X10?
-What program did you use to make the gun mods? I use Fragmotion with Blender, I don't know if it works though (It doesn't export the skeleton).
Great work there, Lewis
.
-SSG