Okay, I'm finally done. I submitted my game to Rich and to the ftp server. By the way, if anyone is wondering, it's [href]ftp.thegamecreators.com[/href]. I dropped it into the incoming folder. Where it went I can't be sure, but it's there.
I just noticed those frame rates. I promise it runs higher in the game, usually around 55. But, the beautiful thing is that it's my first fully timer based game. And fully UDT game. And fully written with functions game. It actually runs the same speed despite how low the FPS are. When I die, I want to be buried with it. Which, if I'm not a winner, will probably be sooner than later.
This has been the most stressful week of my life. And I want to do this for a living? Lord have mercy.
Anyway, the game is a little action running game where you shoot the monsters with particles by typing the red words, and move and jump with the blue words. Movement is continuous, and changes direction based on the input. There is a boss at the end of each level, whose words are from the next level and higher health.
The only things I'm not happy with is the jumping and my gravity. I had a nice little acceleration due to gravity function that I wrote, but I guess it would be better suited for a dropping rocks from a window simulation than a typing game. I also need to add real forward momentum to the jumps. Right now it's a curious collection of IF...THEN statments.
Well, I hope everyone else did well, and that it didn't suck doing so. Can't wait to see! There are a couple of you guys I know will make extraordinary games.
Peace!!!