I just noticed your comment about me and Quikly a bit up - wow thanks! Unlike me not to notice compliments, although go easy my wife says my head's too big anyway
Your new vid looks REALLY cool - I especially like the way the hands float in front of you and move in the first person view.
The green character looks a bit like "Bug" from the old Saturn game.
I really like the effect of the blood coming out when you attack the enemy, the overkill of it is really fun and adds a cartoony style to it, a bit like the anime scene from Kill Bill
I assume that you are doing them with plains? May I suggest that you use a code along the lines of:
(when you create a blood object)
bloodalpha(bloodnumber)=100
(after blood has been created, called once every loop)
bloodalpha(bloodnumber)=bloodalpha(bloodnumber)-1
if bloodalpha(bloodnumber)<0 then bloodalpha(bloodnumber)=0
set alpha mapping on bloodnumber, bloodalpha(bloodnumber)
- this will make the blood plains fade out to invisibility rather than suddenly vanish.
Anyway you are progressing very well, keep it up